AI Insights · Timothy · July 2021
Top 5 Tank Games in Turkey Q2 2021: Unified Platform Performance
In Q2 2021, the top tank games in Turkey displayed varied performance trends in weekly downloads, revenue, and active users. Data insights from Sensor Tower reveal the dynamics within this gaming category.
In Q2 2021, the top five tank games in Turkey showed diverse patterns in weekly downloads, revenue, and active users, according to data from Sensor Tower. Here's a closer look at their performance across the unified platform:
War Machines:Battle Tank Games from Wildlife Studios exhibited significant fluctuations in its metrics. Weekly revenue saw a notable peak, reaching approximately $15.8K in mid-June. However, weekly downloads experienced a steady decline from around 46.2K at the start of April to just over 7K by the end of June. Similarly, weekly active users dropped from 185.7K to 66.8K over the same period.
World of Tanks Blitz™ by WARGAMING Group Limited maintained a relatively stable revenue stream, averaging around $6.5K to $7K weekly. Downloads fluctuated, peaking at 15.6K at the end of March and dipping to around 8.7K in late June. Active users remained robust, with minor variations, hovering around 130K to 142K throughout the quarter.
Iron Force from CoolFishGames had a mixed performance. Revenue started at $8.5K in late March but dropped significantly, fluctuating between $97 to $5.5K. Downloads were consistently low, with figures ranging between 20 and 111 weekly. Active users also showed a gradual decline from 1.1K to 735 by the end of June.
Tanks a Lot - War of Machines by Highcore Labs LLC experienced moderate revenue trends, peaking at $784 in early May. Weekly downloads were relatively stable, averaging between 3.7K and 6.8K. Active users saw a gradual increase, reaching a high of 26.3K in early May before stabilizing around 19K to 21K towards the end of June.
Tank Hero - The Fight Begins from REIN TECHNOLOGY LIMITED showed modest revenue figures, peaking at $766 in early May. Downloads varied, with a significant drop from 4.2K in late March to around 300-600 in June. Active users also declined from 17.6K in late March to 2.8K by the end of June.
For more detailed insights and trends, visit Sensor Tower.